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Showing posts from March, 2024

Container Project

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  Container Project This week we did not have an assigned reading, instead, we focused solely on our container projects. This consisted of creating a finalized plan based off our bubble diagrams, block diagrams, adjacency matrix, and precedent studies. While this project is very open to our interpretation of what a container home should look like, it still prevented its challenges, at least for me. Conceptual Design This project, unlike some previous ones, was not as restrictive and placed a lot of emphasis on how we as the designers would create and utilize such a space. The approach I took into this project consisted of creating a home that provide its occupants with shelter, space, and a sense of warmth. To anyone outside the design world that may sound very vague, however, these concepts are achieved through various materials, colors, and textures.  Starting with the layout of the space, we were assigned the task of determining how many shipping containers we wanted to uti...

Freehand Sketching

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Freehand Sketching for Presentations This week’s reading covered different ways to enhance our renderings, whether it be in elevations, sections, perspectives, or in plans. It emphasized how helpful surrounding details – the entourage – effect the overall delivery of the design concept. The design can be communicated more effectively with trees and bushes, and human figures and cars. Trees and Bushes The book defines the surrounding area of the main space as the entourage. It is used to enhance the quality and add more interest to your two-dimensional or three-dimensional drawing. There are three different types: trees, human figures, and cars. Trees can be used in any drawing, especially in elevations and sections because they are usually the main background. Due to the fact that there are different shapes to different trees, it is important to familiarize yourself with drawing a few different ones, or each one. Pine trees, for example, are shaped more like a cone and are typica...

Proportion and Details

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  Proportion and Details When it comes to hand rendering, we have learned – a great deal – that marker, pencils, and often Sharpies, make up the best medias. Within these medias, however, there are certain ways to effectively communicate texture, volume, color and light, and the overall color scheme within a render. How one goes about achieving these details is shown through their technique. Texture and Volume The texture plays a large role in rendering because it shows the realism of an object or  environment. When using appropriate techniques such as differing line qualities, the contrast within a space is more readily defined and obvious. When it comes to volume, the size and position of an object is equally relative, in addition to the proportion. By displaying different values, the sense of volume greatly increases. Line qualities can equally affect an objects texture or value based on the lighting within the space. This can also create a sense of distance and volum...