Proportion and Details

 Proportion and Details

When it comes to hand rendering, we have learned – a great deal – that marker, pencils, and often Sharpies, make up the best medias. Within these medias, however, there are certain ways to effectively communicate texture, volume, color and light, and the overall color scheme within a render. How one goes about achieving these details is shown through their technique.

Texture and Volume

The texture plays a large role in rendering because it shows the realism of an object or environment. When using appropriate techniques such as differing line qualities, the contrast within a space is more readily defined and obvious. When it comes to volume, the size and position of an object is equally relative, in addition to the proportion. By displaying different values, the sense of volume greatly increases. Line qualities can equally affect an objects texture or value based on the lighting within the space. This can also create a sense of distance and volume of an object or environment.

Color and Light

It is critical to note that color and light will always exist together, making the analysis of color and light a crucial focus when observing an object. There are three attributes that can describe color: hue, value, and chroma. The hue is the position in the spectrum on the color wheel and the three basic hues are red, yellow, and blue. The value is the brightness or darkness of a color and helps to create a sense of distance, depth, and volume. The chroma is a colors intensity or purity, otherwise known as saturation. The most pure and intense colors are those that are not mixed with their opposite hue on the color wheel.

Color Schemes

There are four different color schemes and three different color combinations. The first color scheme is the monochromatic color scheme in which all colors are in a wide range of both chroma and value within a single hue. The second is the analogous color scheme that uses hues that are close together on the color wheel, typically one primary color or secondary color plus the hues adjacent to it on either side of the color wheel. The third is the complementary color scheme that consists of contrasting hues from the opposite sides and are usually bright and dynamic. The fourth, and final, is the triad color scheme in which three different hues are equidistant from one another on the color wheel and reduce the intensities of all/most hues.

Comments

  1. I really like your blog post and how you described specific hand rendering techniques and also the different color schemes.

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  2. As always, your blog what set up very nice! I appreciate the pictures that go along with the reading this week and overall the thorough and effective summary of the reading.

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  4. Susie,
    Nice Blog- you need to show your sketch book assignment 45/50 total points

    ReplyDelete

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